Intel Inspires Future Gaming Stars
Entering its third consecutive year, Intel Inspires is the largest and most impactful scholastic event to date.
American Video Game League (AVGL), the leading scholastic esports platform and operator division of BoomTV, is proud to collaborate with Intel to launch its third series of Intel Inspires - the largest scholastic esports summit and competition event for high school and college student gamers.
Entering its third consecutive year, Intel Inspires is the largest and most impactful scholastic event to date. Since its inception, Intel Inspires has attracted 18,000+ student gamers, 50MM+ impressions, and $500K in scholarships and prizing.
This valuable initiative for schools and students will expand beyond online tournaments to also include an in-person educational esports summit, the opportunity to earn a grant towards developing an existing esports program or create a new one, and a LAN Championship in April 2023.
The Intel Inspires educational esports summit, to be held in April 2023, will feature some of the biggest leaders in scholastic esports and strive to unite educators from across North America. Intel Inspires will develop K-12 and collegiate level discussions, providing any educator the opportunity to learn best practices for growing esports and professional programs through keynote speakers, networking events, and group discussions.
"Intel has proudly supported the esports community since the very beginning through gaming technology, partnerships, and world-class experiences," said Marcus Kennedy, General Manager, Gaming, Creator, and Esports Segment. "Together with AVGL, we are thrilled to continue that tradition by empowering the gamers of tomorrow and schools of today with a powerful esports education initiative like no other."
This October, high school and college students across the United States and Canada will have the additional opportunity to compete in Rocket League and Overwatch 2 tournaments, leading up to the LAN Championship in April 2023. Each tournament includes regional qualifiers, wild card qualifiers, national championship, and LAN. Only the top two teams from each tournament will compete at the live LAN Championship.
"AVGL is beyond excited to build upon the success of our previous Intel Inspires programs," said Michael Slandzicki, Scholastic Team Lead of AVGL. "With the addition of Overwatch 2 and in-person events, the program becomes more expansive and inclusive of any type of student gamer or school. Through this program, we will be able to witness some of the best student talent that scholastic esports has to offer."
Press Release Service by Newswire.com
Original Source: Third Annual Intel Inspires Adds In-Person Esports Educational Summit, Live Tournament and Esports Grants for Schools